Skip to content

@fibbojs / 3d / FRigidBodyOptions

Interface: FRigidBodyOptions

Properties

enabledRotations?

optional enabledRotations: object

enableX

enableX: boolean

enableY

enableY: boolean

enableZ

enableZ: boolean

Defined in

3d/src/core/FRigidBody.ts:22


enabledTranslations?

optional enabledTranslations: object

enableX

enableX: boolean

enableY

enableY: boolean

enableZ

enableZ: boolean

Defined in

3d/src/core/FRigidBody.ts:17


lockRotations?

optional lockRotations: boolean

Defined in

3d/src/core/FRigidBody.ts:16


lockTranslations?

optional lockTranslations: boolean

Defined in

3d/src/core/FRigidBody.ts:15


position?

optional position: object

x

x: number

y

y: number

z

z: number

Defined in

3d/src/core/FRigidBody.ts:8


rigidBodyType?

optional rigidBodyType: RigidBodyType

Defined in

3d/src/core/FRigidBody.ts:13


rotation?

optional rotation: object

x

x: number

y

y: number

z

z: number

Defined in

3d/src/core/FRigidBody.ts:10


rotationDegree?

optional rotationDegree: object

x

x: number

y

y: number

z

z: number

Defined in

3d/src/core/FRigidBody.ts:11


scale?

optional scale: object

x

x: number

y

y: number

z

z: number

Defined in

3d/src/core/FRigidBody.ts:9


sensor?

optional sensor: boolean

Defined in

3d/src/core/FRigidBody.ts:14


shape?

optional shape: FShapes

Defined in

3d/src/core/FRigidBody.ts:12