@fibbojs / 3d / FRigidBodyOptions
Interface: FRigidBodyOptions
Properties
enabledRotations?
optional
enabledRotations:object
enableX
enableX:
boolean
enableY
enableY:
boolean
enableZ
enableZ:
boolean
Defined in
enabledTranslations?
optional
enabledTranslations:object
enableX
enableX:
boolean
enableY
enableY:
boolean
enableZ
enableZ:
boolean
Defined in
lockRotations?
optional
lockRotations:boolean
Defined in
lockTranslations?
optional
lockTranslations:boolean
Defined in
mesh?
optional
mesh:Mesh
<BufferGeometry
<NormalBufferAttributes
>,Material
|Material
[],Object3DEventMap
> |Group
<Object3DEventMap
>
Defined in
position?
optional
position:FVector3
Defined in
positionOffset?
optional
positionOffset:FVector3
Defined in
rigidBodyType?
optional
rigidBodyType:FRigidBodyType
Defined in
rotation?
optional
rotation:FVector3
Defined in
rotationDegree?
optional
rotationDegree:FVector3
Defined in
rotationDegreeOffset?
optional
rotationDegreeOffset:FVector3
Defined in
rotationOffset?
optional
rotationOffset:FVector3
Defined in
scale?
optional
scale:FVector3
Defined in
scaleOffset?
optional
scaleOffset:FVector3
Defined in
sensor?
optional
sensor:boolean
Defined in
shape?
optional
shape:FShapes