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@fibbojs / 2d / FRigidBodyOptions

Interface: FRigidBodyOptions ​

Properties ​

enabledTranslations? ​

optional enabledTranslations: object

enableX ​

enableX: boolean

enableY ​

enableY: boolean

Defined in ​

2d/src/core/FRigidBody.ts:25


lockRotations? ​

optional lockRotations: boolean

Defined in ​

2d/src/core/FRigidBody.ts:24


lockTranslations? ​

optional lockTranslations: boolean

Defined in ​

2d/src/core/FRigidBody.ts:23


position? ​

optional position: FVector2

Defined in ​

2d/src/core/FRigidBody.ts:12


positionOffset? ​

optional positionOffset: FVector2

Defined in ​

2d/src/core/FRigidBody.ts:16


rigidBodyType? ​

optional rigidBodyType: FRigidBodyType

Defined in ​

2d/src/core/FRigidBody.ts:21


rotation? ​

optional rotation: number

Defined in ​

2d/src/core/FRigidBody.ts:13


rotationDegree? ​

optional rotationDegree: number

Defined in ​

2d/src/core/FRigidBody.ts:14


rotationDegreeOffset? ​

optional rotationDegreeOffset: number

Defined in ​

2d/src/core/FRigidBody.ts:18


rotationOffset? ​

optional rotationOffset: number

Defined in ​

2d/src/core/FRigidBody.ts:17


scale? ​

optional scale: FVector2

Defined in ​

2d/src/core/FRigidBody.ts:15


scaleOffset? ​

optional scaleOffset: FVector2

Defined in ​

2d/src/core/FRigidBody.ts:19


scene? ​

optional scene: FScene

Defined in ​

2d/src/core/FRigidBody.ts:11


sensor? ​

optional sensor: boolean

Defined in ​

2d/src/core/FRigidBody.ts:22


shape? ​

optional shape: FShapes

Defined in ​

2d/src/core/FRigidBody.ts:20