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@fibbojs / 3d / FHemisphereLightOptions

Interface: FHemisphereLightOptions ​

Extends ​

Properties ​

addToScene? ​

optional addToScene: boolean

Inherited from ​

FLightOptions.addToScene

Defined in ​

core/dist/index.d.ts:37


color? ​

optional color: ColorRepresentation

Inherited from ​

FLightOptions.color

Defined in ​

3d/src/lights/FLight.ts:13


groundColor? ​

optional groundColor: ColorRepresentation

Defined in ​

3d/src/lights/FHemisphereLight.ts:7


intensity? ​

optional intensity: number

Inherited from ​

FLightOptions.intensity

Defined in ​

3d/src/lights/FLight.ts:14


lookAt? ​

optional lookAt: FVector3

Inherited from ​

FLightOptions.lookAt

Defined in ​

3d/src/lights/FLight.ts:15


position? ​

optional position: FVector3

Inherited from ​

FLightOptions.position

Defined in ​

3d/src/lights/FLight.ts:9


rotation? ​

optional rotation: FVector3

Inherited from ​

FLightOptions.rotation

Defined in ​

3d/src/lights/FLight.ts:10


rotationDegree? ​

optional rotationDegree: FVector3

Inherited from ​

FLightOptions.rotationDegree

Defined in ​

3d/src/lights/FLight.ts:11


scale? ​

optional scale: FVector3

Inherited from ​

FLightOptions.scale

Defined in ​

3d/src/lights/FLight.ts:12


scene? ​

optional scene: FScene

Inherited from ​

FLightOptions.scene

Defined in ​

core/dist/index.d.ts:36


shadowQuality? ​

optional shadowQuality: number

Inherited from ​

FLightOptions.shadowQuality

Defined in ​

3d/src/lights/FLight.ts:16


skyColor? ​

optional skyColor: ColorRepresentation

Defined in ​

3d/src/lights/FHemisphereLight.ts:6