Mesh
Every FComponent
in @fibbojs/3d
has a mesh
attribute that corresponds to the Three.js Mesh that will be used to render the component.
It will either be one of classic polyhedrons (like a BoxGeometry or a SphereGeometry) or a custom 3D model.
Unless you have a good reason to do so, you should not modify the mesh
attribute directly, but use the provided methods instead.
What is a mesh ?
A mesh is a 3D object that is composed of vertices, edges, and faces. It is the basic building block of any 3D computer graphics.